CombatACE: Problem: 3d Mesh frame is visible in game - CombatACE

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Problem: 3d Mesh frame is visible in game Anyone else have this problem?

#1 User is offline   Dels Icon

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Posted 08 February 2010 - 04:01 PM

I have just recently updated my SF2 install on my Win XP computer and I'm getting the problem below.

As you can see from the screenshot, the 3d mesh frame is visible on some areas of the aircraft model (intake, gear doors etc.)

The game is SF2I merged with SF2E and SF2V and patched with the Dec 09 SF2I (merged) patch. Here are the computer details:

Processor type and speed : Intel Core 2 Quad Q6700 2.66GHz
Operating System version : Windows XP Pro SP3 32 Bit
Memory (RAM) : 2GB RAM
DirectX Version : 9.0 (with Aug 09 updates)
Video Card type : NVidia GeForce 8800 Ultra using forceware version 196.21

I have tried using the ForceDX9=TRUE and disabling the advanced shaders. The problem is evident on all graphics detail settings.

Thanks in advance.

Dels

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#2 User is online   Old Diego Icon

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Posted 08 February 2010 - 04:24 PM

I got rid of it by upping the Anti-Aliasing to 16X...your mileage may vary.
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#3 User is offline   elephant Icon

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Posted 08 February 2010 - 06:27 PM

I have the same problem with Dels ( my specs are almost identical to his also).
I have a merged install purchased on line, a week ago, so it was prepatched already.
I thought at first that it got to be the card drivers so I updated to 196.21...
The problem remains though...
I tried Old Diego's solution no good also... :dntknw:
I also see sometimes the same thing on terrain tiles, sea included.
I have no such problem on my new laptop whatsoever...

This post has been edited by Spyros Tsimas: 08 February 2010 - 06:27 PM

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#4 User is online   suhsjake Icon

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Posted 08 February 2010 - 06:36 PM

Did you guys post this @ the TW forums. This is more of an engine issue that one here can actually solve.
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#5 User is offline   Spectre_USA Icon

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Posted 08 February 2010 - 06:59 PM

I've been getting the same thing on ground textures due to having an SF1 terrain in my SF2
build to fly the cool new-ish Israel 2012 campaign.

I reckon my solution would be to get SF2:I, but have over-extended my discretionary fund with
the "dictator of the dollars" (Wife), so have to make do...
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#6 User is online   Old Diego Icon

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Posted 08 February 2010 - 07:15 PM

Look at THIS link for the mesh fix. Its important that you make your changes in the Nvidia Control Panel to override any Thirdwire application.
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#7 User is offline   elephant Icon

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Posted 08 February 2010 - 08:04 PM

Thanks Old Diego! :good:
Problem solved. :drinks:
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#8 User is offline   Dels Icon

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Posted 09 February 2010 - 02:31 AM

View PostOld Diego, on 09 February 2010 - 08:24 AM, said:

I got rid of it by upping the Anti-Aliasing to 16X...your mileage may vary.


Thanks. This fixed it for me also.

Dels
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#9 User is offline   elephant Icon

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Posted 09 February 2010 - 05:06 AM

Anti-Aliasing 8x, in NVidia settings with Override any Application set to on, works fine also.
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